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昨天以前Tomshardware

Razer Basilisk V4 Pro Review: Tried and true and now with AI

2026年10月24日 00:00

Razer has been updating its gaming mouse lineup systematically over the past two years, and it's finally the Basilisk's turn to get a real update. The last update we saw to the Basilisk line was the Basilisk V3 Pro 35K in October 2024, which was basically just the Basilisk V3 Pro with a new sensor.

The Basilisk isn't Razer's most popular gaming mouse line, but it is the more versatile, all-rounder line for people who aren't chasing performance above all else. The Basilisk V4 Pro maintains the general design of its predecessor — a contoured, right-handed gaming mouse with bright RGB lighting and a handful of extra buttons, for the serious gamer who isn't trying to break esports records. It features Razer's newest Focus Pro 50K optical sensor, gen-4 optical mouse switches, and up to an 8,000 Hz polling rate, plus multiple forms of connectivity and up to 200 hours of battery life (over 2.4GHz at 1,000 Hz).

It is admittedly pricey, like all of Razer's flagship mice, at $169.99 for both colorways (black and white), and it launched with Razer's Mouse Dock V2 Pro — which is sold separately for $69.99.

Design and Comfort of the Basilisk V4 Pro

Following in the footsteps of its other recent next-gen mouse launches, Razer has kept the design of the Basilisk V4 Pro largely the same. The Basilisk V4 Pro has basically the same size and shape as its predecessor — it has a right-handed ergonomic shape with a contoured thumb rest and a hump that sits slightly back and to the left. It has large primary mouse buttons with shallow finger grooves, and a slight contour on its outer edge that makes it relatively easy to pick up and move.

Razer Basilisk V4 Pro

(Image credit: Tom's Hardware)

It's not exactly the same as the V3 Pro, however. The V4 Pro has two new buttons, for a total of 12 programmable buttons on the mouse: the left and right primary buttons, three thumb buttons (instead of the usual two) and a trigger button in the thumb groove, a clickable tilt wheel (three "buttons" — center click and left/right click), two buttons above the tilt wheel, and an extra button on the left side of the left mouse button. The third thumb button and the extra button on the left mouse button are the new ones; the third thumb button sits in front of the first two and is set to open up Razer's AI prompt by default, while the extra button on the left mouse button is set to switch through profiles by default.

Razer Basilisk V4 Pro
Tom's Hardware
Razer Basilisk V4 Pro
Tom's Hardware
Razer Basilisk V4 Pro
Tom's Hardware

I'm... actually not a big fan of the new buttons. Or, well, I don't really think they're necessary — the Basilisk already had plenty of buttons for a mouse that's not all about having buttons, and I don't really see myself incorporating these new buttons into my workflow in the near future. The extra button on the left mouse button is a little too far forward — this is a very long mouse (it measures 5.02 inches / 127.5mm long), and the extra button is right at the front edge. I have medium-sized hands and relatively long fingers, and the button felt too far for me to press comfortably. It's not a big deal if you plan to leave it set as a profile switch button (which are often located on the bottom of mice), but it's not really viable as a real extra button.

Razer Basilisk V4 Pro

(Image credit: Tom's Hardware)

Worse, however, is the location of the third thumb button — the AI prompt button — which is located in line with the other two thumb buttons. I generally have no issue with three rows of thumb buttons, as my daily driver is the Razer Naga V3 Pro, but this new AI button is the same size as the other thumb buttons and it pushes everything back a little. This puts the first thumb button (MB4) back too far to press comfortably (and that's a mouse button I use often). And while you can swap the buttons around, the AI prompt button is slightly too far forward. Basically, there are now three buttons where there should be only two, and they all feel slightly off.

The tilt wheel has three different modes you can switch through with the button right above it: two tactile modes (24 and 48 steps), and free-spin mode. I generally love free-spin mode, but the tilt wheel on the Basilisk V4 Pro is a little too sensitive and will backscroll if you even think about moving your finger near it. The precision-tactile scroll hits a great balance and feels great, however, so this didn't bother me too much.

Razer Basilisk V4 Pro
Tom's Hardware
Razer Basilisk V4 Pro
Tom's Hardware

The Basilisk V4 Pro comes in both black and white colorways; ours came in white, which has shiny black accents so it's a little more Stormtrooper than iPod. It has a smooth matte white body with dimpled rubber texturing for grip on both sides. While it's nice to have built-in side grips, I suspect they will wear down like the grips on the V3 Pro — and then you'll have to find or make your own grip tape, as the mouse comes with none. The mouse is roughly the same size as its predecessor, but it weighs less: the black version weighs 3.53 ounces (100g), which is almost half an ounce lighter than the V3 Pro 35K (3.95oz / 112g). It's not an ultralightweight mouse (or anywhere close), but the weight difference is noticeable and the mouse is definitely easier to pick up.

Razer Basilisk V4 Pro
Tom's Hardware
Razer Basilisk V4 Pro
Tom's Hardware

On the bottom of the mouse, you'll find pure PTFE feet — two near the front, a strip at the back, and a strip under the thumbrest, as well as a strip around the sensor, a power switch, and a connection switch button that is not programmable.

Razer Basilisk V4 Pro

(Image credit: Tom's Hardware)

In the box, the Basilisk V4 Pro comes with a USB-A dongle, a USB-A to USB-C converter, and a 6-foot (2m) braided USB-C to USB-A cable. While the cable is braided, it is not one of Razer's flexible HyperFlex cables — it's meant for charging the mouse and plugging the dongle into your PC, not for using the mouse in its wired form.

Specs

Sensor Model

Focus Pro 50K Gen-3 optical sensor

Max Sensitivity

50,000 DPI

Max Speed (IPS)

930 IPS

Max Acceleration

90 G

Polling Rates

8,000 / 4,000 /

Programmable Buttons

12

LED Zones

7

Cable

USB-C to USB-A

Connectivity

2.4GHz wireless, Bluetooth, wired (USB-C)

Measurements (L x W x H)

5.02 x 2.98 x 1.68 inches / 127.5 x 75.8 x 42.5 mm

Weight (excluding cable)

100g

MSRP / Price at Time of Review

$169.99

Release Date

Oct. 2026

Performance of the Basilisk V4 Pro

The Basilisk V4 Pro sports Razer's latest optical sensor, which is the Focus Pro 50K Gen-3 optical sensor. It has a maximum resolution of 50,000 DPI and a maximum speed of 930 IPS, and it can handle up to 90 G's of force. This is the third Razer mouse to feature this sensor (others are the Viper V4 Pro and the Naga V3 Pro), and it's a solid sensor that works with Razer's dynamic sensitivity (the sensitivity can be set up to change based on how quickly you move your hand) and rotation tool in Synapse. It tracks well across just about every surface, including glass that's at least 4mm thick.

The Basilisk V4 Pro isn't an ultra-lightweight mouse, but its shape and grippiness mean it's pretty easy to pick up and move quickly if you're playing an FPS. The trigger button is right under your thumb, however, so you may accidentally trigger (haha) it if you have a tendency to pick up your mouse a lot. The Basilisk's shape isn't quite as natural-feeling as that of the DeathAdder V4 Pro, but it's a comfortable mouse for a variety of games — from multi-button-needing MMOs to competitive shooters (though, perhaps not for peak competition). While I still take issue with the placement of the new buttons, it is nice to have a few extra buttons without jumping straight to 19.

The Basilisk V4 Pro sports Razer's Gen-4 optical mouse switches, which are rated for over 100 million clicks. The switches have a nice, crisp sound that's not too loud (not as loud as Logitech's, anyway), though it's not a mouse for those trying to minimize mouse clickiness. The primary buttons have a solid, tactile feel, and I had no issues with misclicks or double-clicks while I was testing. While the tilt wheel's free-spin mode was too sensitive for me to get to work properly, I love the precision tactile mode — it blends speed and tactility perfectly.

Features and Software of the Basilisk V4 Pro

The Basilisk V4 Pro is programmable with Razer Synapse 4 (not Razer's web-based version of Synapse). You can use Synapse to remap the mouse's 12 programmable buttons (14 programmable controls, if you include scroll up/down; the connection switch button on the bottom of the mouse is not programmable). Synapse has a variety of remap options, as well as a built-in macro recorder / editor. Synapse is also where you'll be able to customize the mouse further by tweaking things like the scroll wheel, DPI stages, and surface calibration. There's also a sensitivity matcher that will match the Basilisk V4 Pro's sensitivity to match that of your old mouse.

Razer Basilisk V4 Pro
Tom's Hardware
Razer Basilisk V4 Pro
Tom's Hardware
Razer Basilisk V4 Pro
Tom's Hardware
Razer Basilisk V4 Pro
Tom's Hardware
Razer Basilisk V4 Pro
Tom's Hardware
Razer Basilisk V4 Pro
Tom's Hardware

You can also use Razer's Chroma Studio to customize the mouse's lighting and sync it with games and/or your other Razer peripherals. The Basilisk V4 Pro has seven RGB lighting zones: a five-zone underglow strip along the bottom curve of the mouse, as well as one in the scroll wheel and one in the logo on the palm rest. The lighting is bright and the underglow's five zones blend nicely — the underglow strip is tilted outward so it's pretty visible when the mouse is just sitting on your desk.

Wireless Experience and Battery Life of the Basilisk V4 Pro

The Basilisk V4 Pro has three forms of connectivity: 2.4GHz wireless, Bluetooth, and wired (via USB-C), though it doesn't really come with a mouse-ready USB-C cable. Razer rates it at 200 hours of battery life over a 2.4GHz wireless connection with a 1,000 Hz polling rate, which is excellent. This number does drop to 54 hours at an 8,000 Hz polling rate, which is... still pretty good, to be honest.

Razer Basilisk V4 Pro

(Image credit: Tom's Hardware)

The Basilisk V4 Pro launched alongside Razer's Mouse Dock V2 Pro, which is a wireless charging dock with built-in RGB lighting and an integrated 8,000 Hz wireless receiver. The Mouse Dock V2 Pro is sold separately for $70, and comes with a wireless charging puck that slots into the bottom of the mouse. It sits on your desk (it's small — 3.28 x 2.2 x 1.71 inches / 83.5 x 56 x 43.5mm) and serves as a magnetic dock and wireless receiver for your mouse. It has eight RGB lighting zones around the base, and it lights up to indicate battery level (flashes red when the battery is low). It's made for the Basilisk V4 Pro and V4 HyperSpeed, but it will also work with the Basilisk V3 Pro 35K, the Basilisk V3 Pro, the Cobra Pro, the Cobra HyperSpeed, the Naga V3 Pro, and the Naga V2 Pro (up to 8,000 Hz polling rate for all except the Naga V2 Pro).

The Basilisk V4 Pro is also compatible with Razer's HyperFlux V2 charging mouse pad, but you'll need to connect to your PC via the mouse's dongle for 8,000 Hz polling.

Bottom Line

The Razer Basilisk V4 Pro is an expected update to the Basilisk V3 Pro / 35K. The bump in battery life, from 150 hours in the Basilisk V3 Pro 35K to 200 hours in the Basilisk V4 Pro, is very nice (and 54 hours with an 8,000 Hz polling rate isn't bad, either). While I didn't like the new buttons, I'm sure some people will (although I find it difficult to believe that every mouse and keyboard needs a dedicated AI prompt button), and the reduced weight feels good even if, at 100g, it's still nowhere near the ultra-lightweight category. The Basilisk V4 Pro is a great gaming mouse for gamers who want something a little more exciting and versatile than a DeathAdder V4 Pro, but not as button-heavy (or as heavy) as a Naga V3 Pro.

Why you don't need an audiophile headset for gaming — comfort, convenience, and a good mic win over pure audio fidelity

2026年10月21日 19:30

"Best gaming headset for audiophiles" is one of the categories on our list of best gaming headsets, and it's easy to look at that and wonder if you shouldn't be looking at just audiophile headsets to begin with. Headsets are mainly about audio, after all, and it does seem to logically follow that audiophile headsets would have the best audio (I mean, it's in the name).

Well, not so fast.

Headsets are mainly about audio, but that doesn't mean that the "objectively" best-sounding headset by audiophile standards translates to the best-sounding headset by gaming standards. Nor does it mean that you should choose your gaming headset based on audio quality at the expense of everything else.

Audiophile headsets, including headphones, are primarily designed around one thing: audio fidelity. In other words, they're designed and tuned to reproduce audio exactly as it was recorded, which is exactly as the artist heard it when they were recording it, and is therefore exactly as the artist intended for it to be heard. This doesn't necessarily mean it's going to sound amazing to everyone. In fact, to many people it will probably sound somewhat underwhelming, but it's really the only objective way we have of measuring what makes audio "good," since how something sounds depends largely on individual listeners' preferences.

Gaming headsets, on the other hand, are designed around... well, everything else. This doesn't mean they ignore audio fidelity completely, but it tends to not be the priority. (Many premium flagship gaming headsets have been focusing more on audio fidelity in recent years, but it's still generally not the priority.) Gaming headsets tend to focus on other features, such as comfort, convenience, and communication. And when they do focus on audio, their priority is about making games sound good — which is generally not the same as making them sound accurate to their original recording.

Don't get me wrong, some of the "audiophile" elements do help games sound better; for example, detailed, layered sound and a wide soundstage make virtual environments sound more realistic. But ultimate realism isn't always what gamers are looking for. If you're playing a competitive first-person shooter, you're probably looking for audio cues to give you a tactical advantage: you want sound that's directionally accurate and that singles out specific details, such as footsteps and gunshots. You're not here to appreciate the individual details you can pick out from different layers of audio if those details prevent you from hearing what's important. If you're playing a game that's designed to make you feel something with the sound, an epic fantasy or a horror RPG, for example, then the goal isn't really accurate sound reproduction; it's for the game to sound epic (or horrifying, I guess).

There isn't a universally perfect answer, of course, because it depends on how you're going to use the headset. It's easy to get swept up in the audiophile hype, but you shouldn't ditch your mainstream gaming just yet. Here's what you should consider before buying into either side.

Comfort

There are plenty of audiophile headsets and gaming headsets that are comfortable — and plenty that are... not so much. While both categories tend to put comfort at least somewhat high on the priority list, comfort means different things for different listeners. Audiophile headsets tend to be larger and more open — larger drivers can produce more sound with less movement, and less movement means less distortion; an open-back design lets sound waves move through the headset instead of bouncing off the enclosure for a wider soundstage and better spatial accuracy. Open-back headsets offer more listening comfort: you won't feel like the sound is closing in and overwhelming you like you will with closed-back headsets, and you'll be able to listen for longer.

Turtle Beach Atlas Air on a Desk

Turtle Beach Atlas Air (Image credit: Tom's Hardware)

Gaming headsets, on the other hand, are largely closed-back (though there are several open-back gaming headsets on the market now, including the Corsair Virtuoso Pro and the Turtle Beach Atlas Air), with smaller drivers, so there's not as much consideration toward listening comfort. They do, however, tend to focus more on physical comfort. They are lightweight and flexible, with gamer-oriented features such as Turtle Beach's "ProSpecs" earpads, which have softer foam near the front to prevent discomfort for gamers who wear glasses. Or the hinge-free design of Logitech's G735 headset, to prevent snagging on longer hair and piercings. Audiophile headsets are designed to be physically comfortable, but gaming headsets are specifically designed around the gaming audience.

Convenience

Convenience is one area in which gaming headsets will basically always win, hands-down. Not only are audiophile headsets not designed with convenience in mind, they're usually the opposite: wired, with very little non-audio-focused tech, and many require a separate audio interface to even work with a PC or gaming console.

Razer Blackshark V3 Pro on a desk

Razer Blackshark V3 Pro (Image credit: Tom's Hardware)

Gaming headsets, on the other hand, are packed with technology to make your life easier. Headsets like the Turtle Beach Stealth Pro II and the Razer BlackShark V3 Pro let you connect to multiple devices and switch between them seamlessly, listen to two audio sources simultaneously, and quickly cycle through game-ready EQ presets. Gaming headsets try to put as many controls as possible at your fingertips, from on-ear dials and buttons to detailed app-based EQ tuning to separate desktop base stations (such as the one included with the HyperX Cloud Alpha 2 Wireless).

HyperX Cloud Alpha Air box contents, including cables and mics

HyperX Cloud Alpha Air (Image credit: Tom's Hardware)

Even wired gaming headsets often include multiple ways to connect to various devices. For instance, the HyperX Cloud Alpha Air is wired, but it comes with a standard 3.5mm analog cable for plugging into a standard audio jack, a USB-C extension (with USB-A converter) for plugging into a USB-C/USB-A port, and a PC headset extension for plugging into separate audio/mic jacks.

The wireless gaming headsets from the audiophile sector that have these features still manage to implement them in a way that is... well, inconvenient. Audeze's Maxwell and Maxwell 2 allow for dual-wireless connectivity but do not give you a way to manually switch between the two. Instead, Bluetooth always takes precedence over 2.4GHz wireless — full stop. It's infuriating, and it's one of my only real grievances with those headsets.

Communication

A standalone USB gaming mic will almost always make you sound better than a built-in headset mic. But that doesn't mean that you should ignore headset mics or how gaming headsets implement other features that help you communicate with others, whether they're team members or stream viewers, while gaming. (Besides, some headsets, such as the Razer BlackShark V2 Pro (2023), have microphones that actually can rival the best USB gaming mics.)

If you go with an audiophile headset — or headphones — you'll likely need to invest in a separate gaming mic regardless. There's more to communication than just the mic, though. Many gaming headsets, such as SteelSeries' Arctis Nova series, have built-in ChatMix, which lets you channel your game audio and your chat audio through different channels and mix them together on your headset. This lets you dial up (or dial down) chat if you need to hear what's being said over whatever epic music or sound effects are playing in the game. Gaming headsets are also backed by peripheral software that, while often frustrating, is, ultimately, designed around the needs of gamers. Software-based noise reduction/cancellation, microphone EQs, and sidetone are all particularly useful communication tools that you won't find on most audiophile headsets.

Audiophile or gaming headset?

At the end of the day, audiophile headsets tend to focus on audio above everything, which is exactly what audiophiles want. But it's not really what most gamers want. A great gaming headset does have to sound good, but that's not all it has to do.

Top-down view of the Audeze Maxwell 2

Audeze Maxwell 2 (Image credit: Tom's Hardware)

There are, of course, gaming headsets from audiophile companies, such as the Audeze Maxwell and Maxwell 2, as well as headsets from gaming companies that implement audiophile features, such as the open-back Corsair Virtuoso Pro. And while a headset like the Audeze Maxwell 2 does a decent job of bridging the gap between audiophile and gaming, it makes some sacrifices; it's a very heavy headset (thanks in part to its large, 90mm planar magnetic drivers), though it is relatively comfortable for its weight. It sounds great, but it doesn't do the best job of implementing the gamer side of things — while it has a wide soundstage and decent spatial immersion, that's not the same as pinpoint spatial accuracy when you're listening for footsteps and gunshots.

Audeze LCD-GX on a desk

(Image credit: Tom's Hardware)

And while the much pricier Audeze LCD-GX sounds incredible, it's basically the perfect example of how an audiophile headset focuses on sound at the expense of all else, as its gaming features are... mostly non-existent. The only thing that really makes the LCD-GX gamer-friendly is the fact that you can plug it directly into a PC because it comes with a 3.5mm cable and a PC (dual 3.5mm headphone/mic) converter.

So, should you get an audiophile headset in lieu of a gaming headset? Probably not. If you need a gaming headset for its gaming features: multi-device connectivity, super accurate positional audio for tactical advantage in shooting games, the ability to mix chat and game audio on the spot, convenient microphone, connection, and volume controls at your fingertips, or physical comfort for a marathon gaming session, definitely not. Yes, you will give up some audio fidelity and quality by picking a gaming headset over an audiophile one, but you aren't going to miss that when you're arguing over voice chat while trying to determine how far away the enemy is.

HyperX Cloud Alpha Air Review: Open-back and budget-friendly

2026年10月17日 23:40

HyperX has decided to toss its hat in the ring of open-back gaming headsets with its newest, the Cloud Alpha Air. It's definitely not the first open-back headset we've seen in the past few years — others include the $200 Corsair Virtuoso Pro, the $180 Turtle Beach Atlas Air, and, of course, the $900 Audeze LCD-GX. The Cloud Alpha Air is at least somewhat budget-friendly at just $149.99.

The Cloud Alpha Air is a wired over-ear open-back gaming headset designed for comfort and immersion. It features dynamic 40mm drivers with a frequency response range of 20 - 20,000 Hz and a special "HyperX Bass Tube" to keep the low end present without compromising the open-back design. And, like other HyperX headsets (which are some of the best gaming headsets we've tested), it's extremely lightweight and easy to wear for hours at a time.

Design and Comfort of the Cloud Alpha Air

The Cloud Alpha Air is a wired over-ear (circumaural) open-back headset with a detachable boom microphone. It has large, plastic oval-shaped earcups with metal grilles attached to a padded steel headband. It's a fairly lightweight headset — HyperX has its weight listed at 9.6 ounces (272g) without the boom mic attached (the boom mic is listed at approximately 0.42 ounces / 12g), but we found the headset weighed closer to 10 ounces (283g) (the boom mic, however, weighed closer to 0.07oz / 2g), and came in at just under 10.6 ounces (300g) with both the boom mic and cables attached. This still makes it one of HyperX's lightest headsets — slightly lighter than the HyperX Cloud Stinger 3 Wireless and Turtle Beach's Atlas Air open-back headset.

HyperX Cloud Alpha Air

(Image credit: Tom's Hardware)

The Cloud Alpha Air's earcups are pretty roomy, with thick memory foam padding covered in soft ultrasuede material. The earcups tilt and swivel a little, but they're not as flexible as the earcups on many gaming headsets — and they don't swivel flat. The headset features a steel headband with leatherette-covered padding at the top and metal-reinforced yokes, so that explains the rigidity. The earcups are independently height-adjustable, with about an inch of extension for a maximum inner headband measurement of approximately 12 inches (300mm).

HyperX Cloud Alpha Air
Tom's Hardware
HyperX Cloud Alpha Air
Tom's Hardware
HyperX Cloud Alpha Air
Tom's Hardware
HyperX Cloud Alpha Air
Tom's Hardware

I found the Cloud Alpha Air to be very comfortable, despite the headband's relative rigidity, since the whole package is pretty lightweight and well-padded. However, I can see users with larger heads having problems with the top of the headband, as the padding did press on my crown slightly.

HyperX Cloud Alpha Air

(Image credit: Tom's Hardware)

This is a wired headset, so there aren't a lot of ports or on-ear controls. The left earcup has two 3.5mm jacks, one for the detachable boom mic and one for the primary audio cable, as well as a microphone mute button, and the right earcup has a volume wheel.

HyperX Cloud Alpha Air

(Image credit: Tom's Hardware)

The Cloud Alpha Air is wired, but the wires are detachable, and it comes with everything you need in the box to plug it into various devices. The main cable is a standard 4-foot (1.2m) 3.5mm, and it comes with two extension cables: a 4.5-foot (1.37m) 3.5mm to USB-C extension (with a USB-C to USB-A converter attached) for plugging it into a PC or console, and a 3.5-foot (1m) PC extension cable with separate audio and microphone jacks. That gets you about 8 - 8.5 feet of cable when you're plugged into your PC, which is decent — though I would personally prefer single long cables instead of the extension system, as the extension system means there's a weight (where the cables connect) in the middle. The cables are braided and seem high-quality, if a bit heavy. The headset also comes with its detachable boom microphone in the box, as well as a thick drawstring carrying bag for keeping everything together.

Specs

Driver Type

40mm dynamic

Frequency Response

20 - 20,000 Hz

Design Style

Over-ear (circumaural), open-back

Microphone Type

10mm, uni-directional

Connectivity

Wired (USB-C/A, 3.5mm)

Weight

10oz / 283g

Cord Length

4ft (3.5mm AUX)

4.5ft (3.5mm to USB-C)

3.5ft (3.5mm to

Battery Life

N/A

Lighting

None

Software

HyperX Ngenuity

MSRP / Price at Time of Review

$149.99

Release Date

Sept. 2026

Audio Performance of the Cloud Alpha Air

The Cloud Alpha Air features dynamic 40mm neodymium drivers, with a frequency response range of 20 - 20,000 Hz (still pretty standard for gaming headsets, despite several companies coming out with premium models that have wider ranges).

Music sounds very good on the Cloud Alpha Air. The headset has a mostly neutral sound profile, with bright, detailed highs, a full, present mid-range, and solid but not overly powerful bass. It definitely has a wider sound stage than its closed-back counterparts, though it's not quite as wide or as open as some open-back headsets (such as the Audeze LCD-GX). Mid-range-heavy songs such as K-931's Lonely World and Enya's Orinoco Flow sounded especially dynamic. The headset has a built-in "HyperX Bass Tube" designed to maintain powerful bass, despite its open-back style. This works decently well — while I still found bass to be more powerful on closed-back headsets such as the Razer BlackShark V3 Pro, the bass was definitely present (and fairly detailed — I could hear the full run of the bass drum in Lorde's Royals).

HyperX Cloud Alpha Air

(Image credit: Tom's Hardware)

Games sound even better on the Cloud Alpha Air, thanks to the open-back design. Games with multi-layered audio environments, such as Uncharted 4 and God of War: Ragnarok, really stood out on the headset — I could hear every individual creature in jungles and make out conversations with (possibly unrealistic) clarity in cities. Directional audio was also very good, though I would probably still opt for a closed-back headset for competitive first-person shooters where the direction of footsteps and gunshots is paramount. But you can't beat open-back headsets for exploring an open world (and for being able to hear things happening in the real world).

Microphone of the Cloud Alpha Air

The Cloud Alpha Air has a detachable 10mm boom microphone with a unidirectional polar pattern. It sits at the end of a 3-inch flexible metal gooseneck you can bend toward your mouth for better pickup, and the arm has a small red indicator light near the microphone end that lets you know when it's muted. It's the same microphone found on HyperX's other premium headsets, including the Cloud III S Wireless and the Cloud Alpha 2 Wireless.

HyperX Cloud Alpha Air

(Image credit: Tom's Hardware)

The mic performs about as well as expected — it's good for a headset mic, but it's definitely still a headset mic. My voice was clear and full-sounding over both voice chat and in recordings. But the mic's pickup was pretty low by default — for other HyperX headsets I've been able to adjust the gain in its Ngenuity software, but I wasn't able to get Ngenuity to recognize the Cloud Alpha Air (I imagine if it had recognized it, it would have been adjustable, however). Hopefully this is fixed in a software or firmware update soon.

The mic mute button is easy to press, and the indicator light is a nice thought — but it was too low and too dim to be useful to me (I had to keep moving the mic up to see it, which seems like it sort of defeats the purpose of having an unobtrusive indicator light). I also had the same issue I did with the mute mic button on the HyperX Cloud III wired headset, where pressing the mute button caused a noticeable blip in my recordings.

Features and Software of the Cloud Alpha Air

The Cloud Alpha Air is supposed to be configurable with HyperX's Ngenuity peripheral software, which should let you do things such as tune the EQ and adjust the microphone's input gain. But, again, I couldn't get any version of Ngenuity to recognize the Cloud Alpha Air.

Bottom Line

If you've been thinking of getting an open-back gaming headset, the Cloud Alpha Air might be the headset you've been waiting for. As long as you don't mind the wires, it's an excellent headset for the price — it's comfortable, lightweight, and it sounds great whether you're listening to music, watching movies, or gaming. While I couldn't get it to connect to Ngenuity, I honestly don't count that as much of a point against it — peripheral software often causes more headaches than it's worth, especially for a headset that's mostly analog to begin with.

Do you need a mouse with an 8K polling rate?

2026年10月8日 05:10

For years, the standard polling rate for gaming peripherals — mice, keyboards, etc. — has been 1,000 Hz, which equates to a delay, or latency, of 1 millisecond. This is significantly higher than the standard polling rate for non-gaming peripherals, by the way, which is 125 Hz (8ms latency) — in fact, it's eight times as fast.

Well, over the last couple of years, gaming companies have been asking: What if we made the polling rate even faster than 1,000 Hz? What if we made it eight times as fast?

And now just about every single ultra-lightweight, esports-oriented gaming mouse that comes out has up to an 8,000 Hz polling rate. And, of course, this raises the question every time: Do you actually need a mouse with an 8,000 Hz polling rate?

And the answer is... probably not.

What is polling rate, and what does it mean?

Polling rate is, simply put, how often your mouse communicates with your PC. That is, how often it reports mouse movement and clicks to your CPU. At a standard gaming mouse polling rate of 1,000 Hz, your mouse is communicating with your PC 1,000 times per second — or, once every millisecond. Hence, a 1,000 Hz polling rate means 1ms latency. At a standard non-gaming mouse polling rate of 125 Hz, your mouse is only communicating with your PC once every eight milliseconds — or an 8 ms latency. At a polling rate of 8,000 Hz, your mouse is communicating with your PC once every 0.125 milliseconds — a 0.125 ms latency.

Polling Rate

Mouse Report Rate

Latency

125 Hz

125x / second

8 ms

500 Hz

500x / second

2 ms

1,000 Hz

1,000x / second

1 ms

2,000 Hz

2,000x / second

0.5 ms

4,000 Hz

4,000x / second

0.25 ms

8,000 Hz

8,000x / second

0.125 ms

Polling rate affects both mouse movement (if the polling rate is low enough, mouse movement might be jerky) and, more importantly, click latency — you want your mouse clicks to translate instantly.

But it's important to keep this in perspective, because higher polling rates yield increasingly diminishing returns. Going from 125 Hz to 1,000 Hz is definitely noticeable — it cuts your latency from eight milliseconds to just one. But while going from 1,000 Hz to 8,000 Hz cuts your latency by the same factor, we're now talking about fractions of a millisecond. The average gamer can tell if their mouse is lagging by several milliseconds, but can they tell if their mouse is lagging by less than one millisecond?

Maybe. But probably not.

Why not?

Well, inability to distinguish whether your mouse is lagging by 0.875 milliseconds aside, there are some potential downsides to ultra-high polling rates. The main one being that your system may not be able to handle it. A higher polling rate means that the mouse is communicating with your PC more frequently, so this can affect CPU performance — if you don't have a pretty solid gaming CPU, you may see more of a performance hit than is worth the infinitesimal lower latency (which may not even end up being lower if performance issues cause latency). And if you don't have a gaming monitor with a high refresh rate (at least 240 Hz, if not higher), any perceived smoother mouse movement will be just that — perceived. (Of course, with a higher refresh rate you'll need an even better system to keep up with that and the 8,000 Hz polling rate, and... well, you get the point).

Turtle Beach Burst II Pro

Turtle Beach Burst II Pro (Image credit: Tom's Hardware)

Another downside to an 8,000 Hz polling rate is battery life, because it drops significantly on wireless gaming mice. The battery life of the Corsair Sabre v2 Pro Wireless is a pretty impressive 120 hours at 1,000 Hz, but this drops to just 21 hours at 8,000 Hz. The Razer Basilisk V3 Pro 35K gets up to 150 hours at 1,000 Hz, and just 28 hours at 8,000 Hz. The Turtle Beach Burst II Pro does a little better, going from 150 hours at 1,000 Hz to 40 hours at 8,000 Hz, but it's still a significant drop.

Razer HyperFlux V2

Razer HyperFlux V2 (Image credit: Tom's Hardware)

And while you can cheat the system with select Razer and Logitech gaming mice by pairing them with either the Razer HyperFlux V2 or the Logitech PowerPlay 2 wireless charging mouse pads, you will need to pair the mice to your PC using their included (or, in some cases, sold separately) 8,000 Hz dongles — neither the HyperFlux V2 nor the PowerPlay 2 offer 8,000 Hz polling rates if you connect through the built-in receivers.

But... 8,000 Hz!!

You may not need an 8,000 Hz polling rate, but maybe it will make you feel better.

If any category of gaming mouse is going to benefit from lower latency, it's the esports category — where mice need to be lightweight so they can fly across surfaces, relatively small so they can be picked up when sliding them is too time-consuming, and hyper speedy and accurate so competitors can shoot people in the head without missing a beat. And so it's not surprising that flagship gaming mice like the Razer DeathAdder V4 Pro or the Asus ROG Harpe Ace Extreme (or the Asus ROG Harpe II Extreme Edition 20) tout 8,000 Hz polling rates.

Razer Basilisk V3 Pro

Razer Basilisk V3 Pro (Image credit: Tom's Hardware)

But you don't have to spend a ton on an extreme edition flagship gaming mouse to max out your polling rate — several of Razer's older mice work with the company's Mouse Dock Pro and/or HyperPolling Wireless Dongle to get up to 8,000 Hz wireless polling rates, including the Razer Basilisk V3 Pro, and many of its newer mice come with 8,000 Hz polling out of the box (e.g. the Razer Viper V3 Pro, which is currently on sale for $110 at Amazon — 31% off its retail price of $160).

If you don't need a wireless mouse, Razer's DeathAdder V3 wired gaming mouse gets up to an 8,000 Hz wired polling rate (and is currently on sale for $45 at Amazon — 36% off its retail price of $70). Even Redragon, one of our favorite budget-friendly peripherals companies, has a mouse with an 8,000 Hz polling rate: the Redragon M916 ULT, which is wireless and ultra-lightweight (49g) and retails for just $50.

Razer Naga V3 Pro

Razer Naga V3 Pro (Image credit: Tom's Hardware)

Ultra-high polling rates are creeping in everywhere, not just in the competitive esports market. Even Razer's recently launched V3 Naga Pro, which isn't even an ultra-lightweight, esports-oriented gaming mouse (it's a relatively hefty 23-button mouse for games that definitely do not need to worry about ultra-smooth, accurate mouse movement or click latency), can get up to an 8,000 Hz polling rate if you pair it with either the company's Mouse Dock Pro or HyperPolling Wireless Dongle (both are sold separately, naturally, because — again — you don't need this).

Corsair recently showed off its Nightsword v2 Wireless SD, a mouse with a built-in Stream Deck (sort of), which also has up to an 8,000 Hz polling rate (170 hours of battery life at 1,000 Hz, which drops to 47 hours with the lighting turned off and 25.5 hours with the lighting turned on at 8,000 Hz). And if you think that you can tell the difference between half a millisecond but not that extra quarter, there are also mice with up to 4,000 Hz polling rates, such as the HyperX Pulsefire Saga Pro and the SteelSeries Aerox 3 Wireless Gen 2.

And as for whether you need a keyboard with an 8,000 Hz polling rate, the answer is: absolutely not.

Glorious GMMK Eternal Review: Fits anywhere, sounds great

2026年9月22日 21:00

Something, something, going back to your roots. I guess that's what Glorious is doing (or, thinks it's doing) with the GMMK Eternal — its new wired mechanical gaming keyboard.

The GMMK Eternal is, at a glance, pretty basic: it's wired, it has regular mechanical (not magnetic) switches and a standard 1,000 Hz polling rate. It comes with bright backlighting, double-shot ABS keycaps, and some gamer-friendly features such as multiple onboard profiles and macro-recording via Glorious Core. It also has a hot-swappable PCB and three layers of sound-dampening material in the case — it's not supposed to be a revolution, but it is a pretty solid option if you're looking for something compact and relatively budget-friendly. The GMMK Eternal is available now in black, with GMMK's Fox MX linear switches, for $99.99.

Design and Construction of the GMMK Eternal

The GMMK Eternal is a wired mechanical gaming keyboard with a compact 96-percent layout — it has a full function row, arrow keys, and a 10-key numberpad, but everything is squashed together (and it ditches most of the navigation keys), so it takes up significantly less space than a full-size keyboard but has almost as many keys. It sports a fairly simple, minimalist overall design — edge-to-edge keys with virtually no bezel, black anodized aluminum top plate over a black ABS plastic bottom case, and no obvious branding on the top or sides.

Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware

The keyboard measures approximately 14.6 inches (372mm) wide by 4.8 inches (122mm) deep, and is 1.7 inches (44mm) thick at its thickest point (including the keycaps). That's significantly smaller than a full-size keyboard, and is even small by 96-percent keyboard standards — perhaps my favorite 96-percent keyboard, the Asus ROG Strix Scope II 96 Wireless, is slightly larger than the GMMK Eternal at 14.84 x 5.16 inches (377 x 131mm), though at 1.57 inches (40mm) thick, it's slightly lower-profile. This is because the GMMK Eternal has double-shot ABS keycaps with shine-through legends in an OEM profile (the ROG Strix Scope II 96 Wireless comes with keycaps in a mid-height profile that's very close to the Cherry profile).

Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware

While the GMMK Eternal is pretty compact, even by 96-percent keyboard standards, you won't feel too cramped for space. There's enough room to leave some separation between the alphanumeric keys and the arrow keys (though not much), and there's enough room in the top row that the Function keys are grouped into visibly distinct groups of four. There are five navigation keys next to the Function row and above the numberpad: PrintScreen, Delete, Insert, Page Up, and Page Down. So you really shouldn't miss too much about your full-size board once you get used to the numberpad being right on top of you.

The GMMK Eternal has some weight to it, but it's not too hefty: it weighs in at just under two pounds (1.94 lbs / 879 g), which is about what we'd expect for a board of this size and construction. For comparison, the wired Corsair Vanguard Pro 96 weighs about 2.2 pounds (998g), while the wireless Asus ROG Strix Morph 96 Wireless weighs just under 2.5 pounds (2.48 lbs / 1,125 g). The GMMK Eternal is heavy enough that it shouldn't move around on your desk too much during heavy gaming sessions, but it's not so heavy that it would be difficult to travel with.

Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware

The bottom of the keyboard is where you'll finally see Glorious' branding. The Glorious name is stamped across the back, debossed with a shiny finish. There are also a couple strips of anti-slip rubber, as well as two sets of plastic flip-out feet for adjusting the keyboard's angle. The GMMK Eternal is a wired keyboard, and it has one USB-C port in the center of the board.

Glorious GMMK Eternal

(Image credit: Tom's Hardware)

The GMMK Eternal comes with just two accessories in the box: a 6-foot (1.8m) rubber-coated USB-C to USB-A cable and a 2-in-1 combination keycap and switch puller.

Specs

Size

96%

Number of keys

99

Switches

Glorious Fox Switches

Backlighting

Yes

Onboard Storage

Yes (3 profiles)

Dedicated Media Keys

No

Game Mode

Yes / No

Additional Ports

0

Connectivity

Wired (USB-C)

Cable

6ft. / 1.8m USB-C to USB-A

Keycaps

double-shot ABS

Construction

Anodized aluminum top plate
ABS bottom case

Software

Glorious Core

Dimensions (LxWxH)

14.6 x 4.8 x 1.7" / 372 x 122 x 44mm

Weight

1.94lbs / 879g

MSRP / Price at Time of Review

$99.99

Release Date

Sept. 8, 2026

Typing and Gaming Experience on the GMMK Eternal

The GMMK Eternal is a mechanical gaming keyboard with a hot-swappable PCB that takes both 3- and 5-pin switches. It comes pre-built with Glorious' Fox switches, which are pre-lubed linear switches with an actuation force of 55g — a little heavier than your average linear switch, but I kind of liked the extra force. The switches are otherwise typical linear switches, with smooth, stable keypresses that have no tactile bump or audible click. They're rated for 50 million clicks.

Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware

The keyboard features three layers of sound-dampening material in the case: a molded silicone layer and two layers of PU foam around the PCB, for a "deeper, more satisfying thock." And I'll admit that I was pretty impressed with how the GMMK Eternal sounded out of the box — especially for a sub-$100 keyboard from a mainstream gaming company. There was a small amount of rattle as I typed, but the case, at least, was solid and ping-less, and bottoming out did give a deeper sound (if not quite a "thock").

The GMMK Eternal comes with double-shot ABS keycaps in an OEM profile, which is the standard, medium-height profile you'll find on most mainstream gaming keyboards. The keycaps have lightly cupped, textured tops with shine-through legends and secondary legends printed on the sides in white. While I usually prefer lower-profile keycaps, I didn't mind these — the keyboard is fairly compact and low-profile to begin with, so I didn't find the standard height OEM profile to be uncomfortable (nor did I feel like I needed a wrist rest).

The GMMK Eternal is a solid option for both typing and gaming — I didn't have any issues with accuracy, speed, or response time in my testing, minus the normal learning curve of getting used to having the arrow keys right on top of the alphanumeric keys.

Features and Software of the GMMK Eternal

The GMMK Eternal is configurable with Glorious' universal peripheral software, Glorious Core, which I don't have any real problems with, save for the fact that it requires a restart upon install. The keyboard has onboard storage, and you can set up up to three profiles in Glorious Core to save directly to the hardware.

Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware

You can use Glorious Core to adjust the keyboard's settings, including polling rate, input latency, and lighting standby timer, as well as switching between Windows and Mac modes. This isn't a magnetic switch keyboard, so there's not much else to set up in terms of performance. You can also remap keys — up to two layers deep, and the software has a built-in macro recorder and manager.

Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware
Glorious GMMK Eternal
Tom's Hardware

You can also customize the keyboard's lighting, which looks great — the board features bright RGB backlighting with a north-facing PCB, and the board's otherwise boring design really lets the lighting shine. There are 17 different lighting presets in Glorious Core, and you can also customize the lighting for each key individually (if you want).

The Bottom Line

The Glorious GMMK Eternal isn't the most exciting keyboard on the market, especially not for gaming. It's a wired keyboard with mechanical switches and a standard 1,000 Hz polling rate, so it's not trying to be the fastest, lowest-latency, RapidTrigger-enabled keyboard that will launch you into a pro-eSports career. Instead, it's a simple, compact keyboard that offers a very solid typing and gaming experience with hot-swappable switches and pretty RGB lighting for the relatively budget-friendly price of $100. While you can definitely find keyboards for less than $100, you probably won't find one that sounds and feels better than the GMMK Eternal.

Dell Pro 7 Webcam 4K Review: Sounds surprisingly great

2026年9月20日 23:11

The best webcams are getting smaller, cheaper, and faster, apparently — Dell's newest premium webcam is a 4K webcam that streams video at a maximum resolution of 4K / 60fps, which is definitely a faster and smoother frame rate than your typical Dell webcam buyer needs. There's not much you can really do with those numbers if you're not a content creator — and especially not in a professional setting, as most video conferencing apps limit your outgoing stream to 1080p or lower.

Luckily, the Dell Pro 7 has more than just smooth, high-res video going for it — it also features Windows Hello compatibility, presence detection, smart image enhancements, and built-in dual beam-forming mics that might be the first built-in webcam mics we can actually recommend. At $199.99, it's priced right alongside 4K webcams such as the Logitech MX Brio and the Insta360 Link 2 4K, which means it has some pretty tough competition.

Design

The Dell Pro 7 webcam is a 4K / 60fps webcam with a solid, sturdy fabric-covered chassis and a glass lens cover. It features a large Sony STARVIS CMOS sensor, an auto-focus lens, 4x digital zoom, and it has a maximum aperture of f/2.0. It has a built-in physical privacy shutter and comes with a detachable USB-C cable and monitor mount.

Dell Pro 7 Webcam 4K

(Image credit: Tom's Hardware)

The Dell Pro 7 is similar in design to the cheaper Dell Pro 5 Webcam 2K — it features the same low-profile oval-shaped body, though the Dell Pro 7 is quite a bit larger and heavier than the Dell Pro 5. The Dell Pro 7 measures approximately 2.6 inches (66mm) deep by 2.1 inches (53.3mm) wide, and is about 1.4 inches (35.6mm) tall. This is the same height as the Dell Pro 5, though the Dell Pro 7 is both deeper and wider than its cheaper sibling. It's also heavier — Dell lists its weight at 8.48 ounces (240.4g), but that includes the mount. However the webcam alone still weighs around 3.46 ounces (98g). By comparison, the Dell Pro 5 weighs 7.41 ounces (210g) including its mount, and weighs 2.57 ounces (73g) without it (but including the cable, which is not detachable).

Dell Pro 7 Webcam 4K
Tom's Hardware
Dell Pro 7 Webcam 4K
Tom's Hardware

It is heavier than the Dell Pro 5, but it's not unusually heavy for a premium 4K webcam. The Razer Kiyo Pro Ultra, for example, weighs about 6.28 ounces (178g) alone, and that jumps up to 11.89 ounces (337.08g) when you include the mount. The Logitech MX Brio weighs just 4.83 ounces (137g) alone, but it weighs 11.04 ounces (313g) with its mount. And the Dell Pro 7 is also quite a bit smaller than its competition — I especially like how relatively low-profile it is at 1.4 inches, which is less than half the height of the 3.01-inch (76.5mm) height of the Kiyo Pro Ultra.

Dell Pro 7 Webcam 4K
Tom's Hardware
Dell Pro 7 Webcam 4K
Tom's Hardware

The Dell Pro 7 has a built-in physical shutter that you can close with a switch on top of the webcam. It looks just like the built-in physical privacy shutter on the Dell Pro 5, but it has a built-in spring-loaded mechanism so it snaps into place when you slide the switch. (The Dell Pro 5 doesn't have this mechanism — you need to manually slide it all the way.) The spring-loaded mechanism definitely made it feel more premium than the Dell Pro 5, but it still needed to be pressed fairly hard to activate, which means you can't really use the shutter without messing up your frame.

Dell Pro 7 Webcam 4K
Tom's Hardware
Dell Pro 7 Webcam 4K
Tom's Hardware
Dell Pro 7 Webcam 4K
Tom's Hardware

The Dell Pro 7 comes with a detachable monitor mount that attaches to the webcam via magnet. The mount is a pretty standard clamp-style monitor mount, with a lip at the front that hooks over your monitor and a rubber-coated adjustable "foot" that sits against the back of your monitor to stabilize the setup. The mount attaches to the Dell Pro 7 via a relatively stable magnetic attachment point, and the camera can tilt (approximately 90 degrees forward) and swivel while mounted. On the bottom of the webcam you'll also find a universal tripod attachment mounting point so you can use it with a tripod or a different, third-party mount. The mount itself does not have a tripod attachment point, which is a little disappointing as it means you'll be limited to the movement options of whatever third-party mount/tripod you're using.

The mount is hefty and stable, weighing about 4.83 ounces (137g). It's basically the exact same mount that comes with the Dell Pro 5, though it has a slightly textured rubber coating on its "foot," while the Dell Pro 5's mount features soft, smooth rubber. The weight and quality feel much more consistent with the build of the Dell Pro 7, however.

Dell Pro 7 Webcam 4K

(Image credit: Tom's Hardware)

In the box, the Dell Pro 7 comes with a 6.5-foot (2m) heavy-duty USB-C to USB-C cable (USB 3.0) with a built-in USB-C to USB-A converter, the detachable monitor mount, and the webcam itself. The cable is definitely very thick and sturdy — a little too thick and sturdy, as bumping it kept displacing the webcam. The built-in USB-C to USB-A adapter is a nice touch, though you will still need to plug it into a USB 3.0 port if you want to get the full 4K picture quality and use some of the "smart" features (such as the "smart" HDR).

Specs

Resolution FPS

4K / 30, 60fps; 1080p / 30, 60fps; 720p / 30, 60fps

Diagonal Field of View

90 degrees

Zoom

4x digital zoom

Autofocus

Yes

HDR

Yes

Microphone

Dual beam-forming mics

Connection

Wired (USB 3.0)

Mount

Universal clip

Dimensions

2.6 x 2.1 x 1.4 inches / 66 x 53.3 x 35.6mm

Weight

8.48oz / 240.4g (including mount)

Software

Dell

Special Features

Windows Hello, AI

MSRP / Price at Time of Review

$199.99

Release Date

June 11, 2026

Well-lit Performance

The Dell Pro 7 is a 4K webcam that records video in 4K, 1080p, and 720p resolution at both 60 and 30fps — which makes it somewhat rare, as most 4K webcams record a maximum of 4K / 30fps. Not that this matters for most users, as streaming and video chat platforms still generally limit outgoing streams to 1080p at most. Still, I guess it's worth noting if you're looking for a webcam that you can use to record action sequences on.

We started out by testing the Dell Pro 7's performance in what is basically an "ideal" (and very unrealistic) webcam lighting scenario. In this scenario there are two professional lights in front of me (behind my monitor set up): a ring light and a key light. I also have four monitors — three 27-inch monitors and one ultra-wide 34-inch monitor, plus some negligible ambient lighting from various peripherals (including my desk). There are two desk lamps behind me, as well as an arching floor lamp above me. All in all, this is an aggressively well-lit scenario (and a very unlikely one, unless you happen to be a professional content creator).

Dell Pro 7 Webcam 4K
Dell Pro 7Tom's Hardware
Elgato Facecam Pro
Elgato Facecam ProTom's Hardware
Logitech MX Brio
Logitech MX BrioTom's Hardware
Razer Kiyo Pro Ultra
Razer Kiyo Pro UltraTom's Hardware

The Dell Pro 7 looked very good in our well-lit scenario. It did a great job of reigning in its auto-exposure in response to the lighting, which is something even the best webcams usually have more trouble with. It managed to keep the scene pretty evenly lit, even as I moved around the room, while also keeping it from looking too evenly lit, i.e., flat and featureless. Its auto white balancing was okay, though it trended toward the cool end of the spectrum. Actually, the colors on this webcam always seemed to be just a little too cool, even with some tweaking in the software. Not the worst thing in the world, but it was frustrating that I couldn't get the color to where I wanted it with adjustments.

That said, while the Dell Pro 7 produced an objectively very good image overall, it didn't really stand out in any way aside from that. I suppose that's not a bad thing, especially for a webcam that's (maybe) slightly more aimed at the workplace, but it mostly made me think of all the other $200 4K webcams you can pick up instead of the Dell Pro 7. Also, while the webcam did a pretty solid job of capturing still photos, the auto-focus was a little slow — which sort of negates the benefit of a 4K / 60 fps capture rate.

Low-Light Performance

To test the webcam's low-light performance, I turned off all of the lights and all of my monitors except for one 27-inch monitor. For consistency, I opened the standard Google home page, which is mostly white, on one half of the monitor and the Windows 11 camera app on the other half. This scenario leaves me in complete darkness save for the light from one 27-inch monitor, which is still quite a bit more light than a laptop user would have if they were sitting in the dark.

Dell Pro 7 Webcam 4K
Dell Pro 7Tom's Hardware
Elgato Facecam Pro
Elgato Facecam ProTom's Hardware
Logitech MX Brio
Logitech MX BrioTom's Hardware
Razer Kiyo Pro Ultra
Razer Kiyo Pro UltraTom's Hardware

The Dell Pro 7 performed moderately well in our low-light scenario. It did an okay job of lighting the scene — the picture looked better than most older webcams, but that's about it (and that's not saying much). There was a lot of noise / graininess and artifacting, however, especially when I moved. And the autofocus had (unsurprisingly) even more trouble tracking me in the dark, and an evenly-lit blurry mess is still a blurry mess.

No webcam performs particularly well in low light, because sensor size is a major factor in low-light performance and webcams are... just not that big. But compared to other 4K webcams such as the Elgato Facecam Pro and the Logitech MX Brio, the Dell Pro 7 definitely comes in a little below average.

Overexposed Performance

To test the Dell Pro 7's performance in overexposed lighting scenarios, I turned off all of the lights in front of me and three of my monitors. That left me with my overhead and background lights, as well as one 27-inch monitor. This isn't the most extreme overexposed lighting scenario, but it's a fairly common one as most offices tend to have a lot of overhead lighting (and only professional streamers put bright, studio-grade lighting directly behind a monitor).

Dell Pro 7 Webcam 4K
Dell Pro 7Tom's Hardware
Elgato Facecam Pro
Elgato Facecam ProTom's Hardware
Logitech MX Brio
Logitech MX BrioTom's Hardware
Razer Kiyo Pro Ultra
Razer Kiyo Pro UltraTom's Hardware

The Dell Pro 7 performed fairly well in this lighting scenario, though it struggled to find a natural-looking color balance (and it kept veering cooler). This is another scenario in which no webcam does particularly well — for the most part, it's enough to just not get blown out by the lighting behind you. But the Logitech MX Brio, which is probably one of the Dell Pro 7's closest competitors, did a much better job here.

Features and Software

The Dell Pro 7 is configurable via the Dell Display and Peripheral Manager, which lets you adjust camera and picture settings and set up the webcam's various features, such as Windows Hello, presence detection, and the "smart" image enhancements.

Dell Pro 7 Webcam 4K

(Image credit: Tom's Hardware)

While the Dell Display and Peripheral Manager has all the settings and adjustments you might expect in a webcam app, I didn't feel like the various manual adjustments for exposure, saturation, contrast, sharpness, and vibrance were very powerful, which was a bit surprising as usually these settings are too powerful. But this wasn't too much of an issue for me, as the picture is already pretty good — just not perfect — out of the box.

In addition to image enhancements and color adjustments, you can also set up several features in Dell Display and Peripheral Manager — such as face-tracking and auto-framing; "smart" HDR, exposure, and auto white balance; and Windows Hello compatibility. Like the Dell Pro 5, the Dell Pro 7 also has a "document view" feature designed to better focus on and display documents, as well as an "object focus" mode that can be activated using gesture controls (or manually).

The Dell Pro 7 has built-in dual beam-forming microphones, and while a built-in microphone is not really something most people are looking for in a webcam (especially as they generally tend to be terrible), the Dell Pro 7's built-in mics were surprisingly good — and not just for a webcam, but... in general. In fact, this might be the first webcam with a mic I can actually recommend.

The Dell Pro 7's mics picked up my voice very well — it came through loud, clear, and surprisingly vibrant and full, even when I was sitting at a normal distance from the webcam and speaking casually (i.e., not trying to speak "into" the mic). There was a little fuzziness and distortion around the edges of my words, and it picked up the clacking on my keyboard and the clicking on my mouse almost as well as it picked up my voice (and the software-based noise reduction in the app almost immediately started swallowing my words), but as long as you're not trying to type and talk at the same time the Dell Pro 7's mic sounds good. Not as good as a standalone USB gaming mic, of course, but on par with the average gaming headset mic.

Bottom Line

The Dell Pro 7 is actually a pretty solid 4K webcam, if not a particularly thrilling one. While I don't think most people looking at the Dell Pro 7 are going to be fiending for 60fps, I'm sure there are probably at least two people who will appreciate it. For everyone else, the Dell Pro 7 has a nice suite of office-friendly features, including presence detection to lock your PC when you're not sitting in front of it, Windows Hello compatibility for extra security, and things like document view and gesture control and an extra-wide field of view for when you need to run a remote 4K, 60fps meeting with lots of people (and documents).

But if you don't see yourself running speedy, highly-detailed multi-person webcam meetings, the similarly-priced Logitech MX Brio does a better job at making you look good... which is a big part of what webcams are for, right? The Dell Pro 7 outputs a decent picture (in relatively "ideal" lighting), but this webcam is not really about the picture — it's about everything else.

Dell Pro 5 Webcam 2K Review: So you can look good in office

2026年9月13日 22:00

Just because you're in the office doesn't mean you might not still need to be on camera — so I guess it's not too surprising that some of the best webcams are made specifically for the office. Or that Dell is the one to make them.

Dell's new office-oriented 2K webcam, the Dell Pro 5 (WB526), is a small, lightweight webcam that records video at 2K QHD / 30fps, 1080p / 30fps, and 720p / 60 and 30fps. It sports a Sony sensor and has a 78-degree field of view, 2x digital zoom, and an autofocus lens with a maximum aperture of f/2.0. As for its "office-friendly" features, it's compatible with Windows Hello, and it has an "anti-theft interface" and comes with a lockable cable that you can attach to a loop on the non-detachable USB-C cable. It also has some intelligent features, such as smart auto-exposure, AI auto-framing, and face tracking, as well as a built-in omnidirectional microphone that doesn't sound quite as terrible as most built-in webcam mics. It's available now for $119.99, though it's currently on sale for $114.99.

Design

The Dell Pro 5 webcam is a small oval-shaped webcam with a non-detachable USB-C cable (which comes with a built-in USB-A adapter. It has a lightweight black plastic body, measuring about 2.28 inches (57.9mm) wide by 1.7 inches (43.18mm) deep, and is 1.4 inches (35.56mm) high. It's a fairly small webcam — not quite as small as the YoloLiv YoloCam S3, but close. It also has a physical lens shutter, which you can open and close via a small switch on top of the device. It's not the most elegantly implemented lens shutter we've ever seen, but it does the job perfectly well.

Dell Pro 5 Webcam 2K
Tom's Hardware
Dell Pro 5 Webcam 2K
Tom's Hardware
Dell Pro 5 Webcam 2K
Tom's Hardware
Dell Pro 5 Webcam 2K
Tom's Hardware

Like many lower-cost webcams, its cable is not detachable — it's a 5-foot (1.5m) rubber USB-C cable with a built-in USB-C to USB-A converter attached to one end. It's not a particularly thick cable, but it's stiff enough (and the webcam is lightweight enough) that it does influence the webcam's position, and bumping it can cause the webcam to accidentally move and mess up your framing.

Dell Pro 5 Webcam 2K
Tom's Hardware
Dell Pro 5 Webcam 2K
Tom's Hardware

The Dell Pro 5 comes with a sturdy detachable monitor mount that attaches to the bottom of the webcam via a strong magnet. (The webcam also has a standard tripod mounting point, should you want to use it with a different camera mount.) The mount is surprisingly hefty — it weighs about 4.7 ounces (133g), which is nearly twice the weight of the webcam itself, which weighs around 2.57 ounces (73g). It's a pretty standard monitor clip mount, with a lip that goes over the edge of your monitor and an adjustable, rubber-coated "foot" that sits on the back of your monitor to hold the webcam in place.

The mount allows you to tilt the webcam forward up to 90 degrees, which will probably be useful for the webcam's document-reading feature. It also allows you to swivel the webcam almost 90 degrees in either direction, so it's actually pretty flexible for a mount included with a more budget-friendly webcam. It does not have a tripod mounting point on the bottom, however, so you won't be able to take advantage of this flexibility away from your PC.

Dell Pro 5 Webcam 2K

(Image credit: Tom's Hardware)

In the box, the Dell Pro 5 comes with its detachable monitor mount and a locking mechanism for those of you who work in insecure office environments (or, I suppose, for those who might travel and work from co-working spaces, I guess). The locking mechanism is designed to slide through a loop on the cable.

Specs

Resolution FPS

2K QHD / 30fps; 1080p / 30fps; 720p / 60fps, 30fps

Diagonal Field of View

78, 65

Zoom

2x digital

Autofocus

Yes

HDR

Yes

Microphone

Omni-directional

Connection

Wired (USB-C)

Mount

Universal clip

Dimensions

2.28 x 1.7 x 1.4" / 57.9 x 43.18 x 35.56mm

Weight

7.41oz / 210g (with mount)

Software

Dell Display and Peripheral Manager

Special Features

Lock

MSRP / Price at Time of Review

$119.99 / $114.99

Release Date

June 2026

Well-lit Performance

The Dell Pro 5 is a 2K webcam that outputs video in 2K UHD at 30fps — it's not 4K, but it should give you more detail and better image quality than a standard full HD 1080p webcam, even if most streaming and video conferencing services limit your outgoing stream to 1080p or lower.

For our well-lit performance test, I tested the Dell Pro 5 webcam in a fully-lit setting. From the front, I have two professional lights (a ring light on the right side and a key light on the left side), as well as four monitors (three 27-inch monitors and one 34-inch widescreen monitor), plus ambient lighting from various peripherals, including my desk. Behind me, there are two desk lamps, and overhead I have an arching floor lamp. There is no uncontrolled light in my home office, and it's a pretty bright scenario. (All of my test photos are taken with Windows' native camera app for consistency, but please note that test photos are mainly for illustrative purposes and the conclusions drawn are based on extensive testing.)

Dell Pro 5 Webcam 2K
Dell Pro 5Tom's Hardware
Dell Pro 5 Webcam 2K
Dell Pro (WB5023)Tom's Hardware
Dell Pro 5 Webcam 2K
Elgato NeoTom's Hardware

The Dell Pro 5 performed pretty well in our well-lit scenario, though the color balancing seemed to wash me out slightly and the picture wasn't quite as crisp as I would have liked. That said, this is exactly the kind of picture I look for in an office-oriented webcam — bright and evenly-lit, if a little flat, for a more "professional" appearance (and so it can do things like read text and scan documents). It's not the most cinematic, dramatic, or flattering image from a webcam, but it should work very well in a professional setting.

Low-Light Performance

For our low-light test, I turned off all of the lights in my home office except for one 27-inch monitor, on which I had a window open with Google's homepage (mostly white) filling half the screen and the Windows 11 Camera app filling the other half. This is basically a completely dark scenario with only my (admittedly, relatively large) monitor for lighting.

Dell Pro 5 Webcam 2K
Dell Pro 5Tom's Hardware
Dell Pro 5 Webcam 2K
Dell Pro Webcam (WB5023)Tom's Hardware
Dell Pro 5 Webcam 2K
Elgato NeoTom's Hardware

The Dell Pro 5 performed about as well as I expected in this scenario — it was able to pick up more detail in the dark than most 1080p webcams, though its low-light performance is far from what I'd call "good." This was more noticeable in moving video, however, as the video was extremely grainy with large artifacts (this photo actually makes it look much better than it was). The Dell Pro 5 does have HDR, but this didn't seem to make a significant difference in the low-light picture quality.

By comparison, the Dell Pro (WB5023) webcam did a better job with balancing light in the low-light scenario, though it picked up the same amount of detail. The Elgato Neo, which is a budget 1080p webcam, did a much better job of balancing light in this scenario, but its picture was also extremely grainy.

Overexposed Performance

For our overexposed performance test, I turned off most of the lights in front of me (save for one 27-inch monitor) and left the lights behind and above me turned on. This is actually one of the most likely scenarios for webcam users, as offices tend to be generally well-lit environments, but without dedicated camera-focused lighting aimed at the user.

Dell Pro 5 Webcam 2K
Dell Pro 5Tom's Hardware
Dell Pro 5 Webcam 2K
Dell Pro Webcam (WB5023)Tom's Hardware
Dell Pro 5 Webcam 2K
Elgato NeoTom's Hardware

The Dell Pro 5 performed adequately in our overexposed performance test: it managed to balance light fairly well (every webcam struggles with this), but its auto color balancing was definitely off. Both the Dell Pro (WB5023) and the Elgato Neo did a much better job with color balancing in the overexposed scenario, especially with the default settings.

Features and Software

The Dell Pro 5 is configurable via Dell Display and Peripheral Manager, which lets you adjust the webcam's image settings and toggle on various features such as face tracking, HDR, and auto exposure. You can also set up features such as gesture control and Windows Hello from this app, as well as Document View, which can be configured to automatically turn on when you tilt the camera down at least 60 degrees and show a rectangular document.

Dell Pro 5 Webcam 2K

(Image credit: Tom's Hardware)

While the Dell Display and Peripheral Manager does have a lot of settings you can adjust, including brightness, sharpness, contrast, saturation, and vibrance, I found that adjusting the settings didn't actually seem to do much for the picture. Turning the saturation down to 0%, for example, gave me a slightly desaturated image — not a completely black-and-white one. I also found it frustrating that there was no way (at least as far as I could see) to minimize the app to your system tray.

The Dell Pro 5 has a built-in omni-directional microphone for when you have absolutely no choice other than to use your webcam's built-in mic. The mic wasn't the worst I've heard on a webcam — it managed to pick up my voice pretty clearly, and didn't make me sound like I was yelling through an underwater tunnel — but it wasn't great, either. It should work fine if you've got nothing else on hand to speak into, but it's not a microphone I'd recommend.

Bottom Line

The Dell Pro 5 webcam is definitely designed for office use — and for an office-oriented webcam, it's not bad. But if you're looking for something easy to use and cheap enough that your coworkers aren't going to try to steal it, I'd probably recommend the Elgato Neo over the Dell Pro 5 — after all, the Elgato Neo retails for $60 and can currently be found for about half that, which means the Dell Pro 5 is more than four times as expensive.

The Dell Pro 5's 2K resolution might come in handy if you're the type of person who's constantly showing documents over video calls, but Razer's Kiyo X also has a 2K resolution and retails for $100 (and can currently be found on sale for around $75). The Dell Pro 5 isn't a bad webcam, but you don't need to pay $120 for similar quality.

Libernovo Omni Pro Review: Cooler than you think

2026年9月10日 21:06

Libernovo is still basically brand new to the gaming chairs market — the company just released its first chair a little over a year ago. But the original Libernovo Omni was impressive: lightweight, dynamically ergonomic, and comfortable enough to supplant my ride-or-die Herman Miller Aeron for several months. Now Libernovo is branching out (sort of), with variations on its original Omni. There's a cheaper, less-techy version (the Omni SE), a fancier version with a built-in fan (the Omni Pro), and a sturdier version for people who are between 5 feet 10 inches and 6 feet 7 inches, weighing up to 399 pounds (181kg).

We're taking a look at the Libernovo Omni Pro, which is the more premium version of this already fairly pricey chair. It's got a few upgrades from the original Omni, including a reinforced aluminum alloy base and more durable fabric, as well as a built-in seat ventilation fan that works... surprisingly well, considering it doesn't blow air toward you but rather draws it away from you. As the fanciest Omni variation, the Omni Pro is, of course, pricier than the original Omni, but not by too much — its retail price is listed at $1,299, but that seems to be permanently discounted to $1,109. That's for just the chair itself; Libernovo also sells it bundled with a corresponding StepSync footrest for $1,183 (MSRP: $1,497), and with an extra battery for $1,247 (MSRP: $1,596).

Assembly

The Omni Pro does require some assembly: It's more complicated to assemble than most gaming chairs, as it has some electronics built-in. But it's also easier to assemble than most gaming chairs, as it's fairly lightweight and none of the pieces are oversized or unwieldy.

Libernovo Omni Pro
Tom's Hardware
Libernovo Omni Pro
Tom's Hardware
Libernovo Omni Pro
Tom's Hardware

The chair comes with everything you need to assemble it, including work gloves (not really necessary, but a nice touch, I suppose), a hex screwdriver, and hardware packaged in individually-labeled bags. The instructions are printed on a giant box insert, which is fairly easy to follow (though I still felt like the illustrations could have been explained slightly better). The chair also comes with a separate user manual and a setup manual to help you calibrate the chair for the first time.

Libernovo Omni Pro

(Image credit: Tom's Hardware)

The chair took me about 20 minutes to put together on my own.

Design and Construction

The Omni Pro looks very similar to the regular Libernovo Omni — it's a compact, lightweight office chair with an articulated backrest that's designed to move with your body as you move and shift your weight in the chair. It's a pretty compact chair, relatively speaking, but it does have a “spine” that holds the backrest together, as well as a headrest that can be moved forward/backward, and so it takes up more space (at least, behind you) than you initially expect.

Libernovo Omni Pro

(Image credit: Tom's Hardware)

The Omni Pro comes in two colors, graphite (dark gray) and glacier (light gray, almost white). Our review unit came in graphite, with dark gray upholstery, a dark gray frame, a black wheelbase, and silver (plastic) accent buttons / knobs. The Omni Pro features new fabric upholstery — Gabriel Atlantic fabric, which is more durable and (I guess) breathable than that of the original Omni. The fabric does look and feel more durable and premium, but it's slightly more abrasive than the original fabric. It didn't cause me any real discomfort, but I also didn't sit on it for very long with bare skin.

Libernovo Omni Pro
Tom's Hardware
Libernovo Omni Pro
Tom's Hardware
Libernovo Omni Pro
Tom's Hardware

The upholstery and the wheelbase — which is made of hefty aluminum alloy — are the main noticeable design differences between the Omni Pro and the original Omni. The aluminum wheelbase does add some weight to the chair, bringing its total weight up to 55.8 pounds (25.31kg), which is heavier than the original Omni's weight of 48 pounds (21.77kg) — but still isn't particularly heavy for a chair, let alone a gaming chair.

The Omni Pro also has an extra button under its left armrest, to control the underseat ventilation fan (tapping the button toggles through the fan's settings — slow, fast, and off).

Specs

Upholstery

Gabriel Atlantic Fabric

Total Height (with base)

47.83 - 52.17 inches / 121.49 - 132.51 cm

Floor to Seat Height

19.09 - 23.43 inches / 48.49 - 59.51 cm

Armrest Adjustments

4D

Recline

105 - 160 degrees

Backrest Length

21.26 inches / 54 cm

Backrest Width (Shoulder Level)

13.5 inches / 34.29 cm

Seating Area Width (Point of Contact)

17.72 inches / 45 cm

Seating Area Width (total)

21.46 inches / 54.5 cm

Seating Area Depth

17.72 inches / 45 cm or 18.9 inches / 48 cm

Armrest Width

3.94 inches / 10 cm

Armrest Height

7 - 10.25 inches / 17.78 - 26.04 cm

Max Recommended Weight

300lbs / 136kg

Weight

55.8lbs / 25.31kg

Warranty

6 years (frame); 2 years (electronics)

MSRP / Price at Time of Review

$1,299 / $1,109

Release Date

June 2026

Comfort and Adjustments

The Libernovo Omni Pro is a surprisingly comfortable chair — just like the original Omni — thanks to its dynamic, ergonomic articulated backrest and various adjustments. It's more of an office chair than it is a gaming chair, but it does offer a full 160-degree recline — though it's an active recline, meaning you need to be sitting in the chair for it to happen (as opposed to many gaming chairs, which are similar to car seats).

Libernovo Omni Pro
Tom's Hardware
Libernovo Omni Pro
Tom's Hardware

The Omni Pro's adjustment levers are mainly located under the seat on the right side. There's a dual lever / switch that controls chair height and recline position — pulling up on the front side of the lever lets you adjust height, while pulling up on the back side of the lever locks the maximum recline. While the original Omni had four recline positions, the Omni Pro has five — and believe it or not, this makes a big difference. Whatever fifth position they added is the position I wanted on the original Omni, I guess (the recline positions lock at 105, 115, 125, 135, and 160 degrees).

Libernovo Omni Pro

(Image credit: Tom's Hardware)

Under the dual lever / switch, there's a knob that controls tilt tension, which is how much tension you'll feel when you recline. Turning the knob clockwise increases tension and turning it counter-clockwise decreases it. There seems to be a pretty wide range of tilt for this chair, so you may need to turn it several times to get the tension to your liking.

Libernovo Omni Pro

(Image credit: Tom's Hardware)

There's also dynamic, adjustable motorized lumbar support, which is controlled via the buttons on the inside of the left armrest. There are two arrow buttons for making the lumbar support firmer (forward) or... less firm (backward), and there's also a spinal massage button that triggers a five-minute spinal massage / stretch (using the chair's lumbar support) when pressed. While I like the Omni Pro's lumbar support, and found it very comfortable, it's worth noting that it's not vertically adjustable — so while it worked well for me, it may not work quite as well for someone with different body proportions.

Libernovo Omni Pro

(Image credit: Tom's Hardware)

Speaking of which, I'm about 5 feet 7 inches and 130 pounds, and the Omni Pro seemed perfect for me — not too big or heavy, and easy to adjust and move around in. The chair is rated for up to 300 pounds (136kg), and it seems sturdy enough — though I'm not sure how well the electronics will hold up if someone who weighs closer to that is using the spinal stretch feature regularly. My husband, who's 5 feet 11 inches and around 180 pounds definitely seemed a little too big for the chair (he has very long legs, though, and the chair's maximum depth of 18.9 inches (48cm) was still a little short for him).

In addition to the lumbar support, the Omni Pro has a ventilation fan under the seat. Unlike the other chairs we've seen with built-in fans, such as DXRacer's Martian Pro Red Triangle or Cougar's NxSys Aero Chair, this fan doesn't blow toward you to cool you off — instead, it removes hot air (I guess?) from around you by blowing away from you. I was skeptical, too, but it actually seems to work... pretty well. I guess there's a lot of heat trapped in the seat, because it instantly felt cooler even on the lower setting.

Libernovo Omni Pro
Tom's Hardware
Libernovo Omni Pro
Tom's Hardware

The fan runs on the same battery pack as the motorized lumbar support, and Libernovo says you'll get up to 9 hours of continuous fan usage on the higher setting, and up to 36 hours on the lower setting, and there's also a built-in sensor in the seat that automatically switches the fan off if you stand up (and switches it back on again when you sit back down). I could definitely hear the fan on both the high and low settings, but it faded pretty quickly to background noise on the lower setting. Also, the fan definitely seems to take up some space, because the seat on the Omni Pro is less padded than the seat on the Omni. I could feel the chair's frame through the seat, which wasn't a problem for me but may not be quite as comfortable for someone who's heavier.

Libernovo Omni Pro

(Image credit: Tom's Hardware)

Like the original Omni, the Omni Pro has 4D armrests that adjust four directions: up/down, forward/back, left/right, and angle in/out. There's a lever under the outside of each armrest that you can press to adjust the armrests up/down. To adjust the armrests forward or backward, you just slide the tops (no button/lever necessary); same with adjusting the angle. Bringing the armrests closer to you involves pulling them inward, tilting them toward you. I don't love the way the armrests end up angled toward your body as a result of this, but I also don't ever find it necessary to adjust the width of my armrests so it wasn't an issue.

Libernovo Omni Pro
Tom's Hardware
Libernovo Omni Pro
Tom's Hardware

The Omni Pro also has an adjustable head/neck rest, which is curved to fit the curve of your neck/spine. The neck rest is height-adjustable and can be moved forward/back to suit your needs (or removed entirely).

Libernovo also sent us the corresponding StepSync Footrest, which is a dual height footrest with both a bottom shelf for resting your feet on when you're sitting upright and a padded upper shelf for when you want to recline. It's not a particularly high-tech footrest, but it's sturdy enough and it matches the chair, and it's a nice addition to the entire setup if you snag it in the bundle.

Bottom Line

Libernovo's Omni Pro managed to surprise me — I already liked the original Omni, and the Omni Pro's seemingly gimmicky seat ventilation fan worked better than I expected it to. The Omni Pro is a comfortable ergonomic chair that will fit pretty easily into most gaming setups (especially if you don't have the space for a giant racing-style behemoth), but the issue of longevity that we had with the original Omni carries over.

The Omni Pro has even more potentially breakable technology inside it, and the warranty on electronics is a mere two years — and remember, if the electronics in this chair stop working then you can no longer adjust the lumbar support. The chair itself has a six-year warranty (up from the original Omni's five years), which is on par with other gaming chair companies, but is still only half that of Herman Miller's 12-year warranty.

And while the Herman Miller x Logitech G Vantum has been fluctuating in price, it's still less than the Omni Pro.

Fractal Design Refine 2 Review: Slightly refined

2026年9月4日 20:31

Fractal Design is determined to be on, under, and in front of your desk — the PC peripherals company best known for its designer PC cases has just released the Fractal Refine 2 — the second generation of its minimalist, "refined" take on the typical racing-inspired gaming chair.

The Fractal Refine 2 is very similar to the original Fractal Refine, but it's been... refined... just a bit further. It still features a subdued but unmistakable "gaming chair" silhouette, as well as a fairly high level of adjustability and a large, hefty frame. Fractal has definitely made some changes — the 4D arm rests now lock in place, and the tilt limiter, which I found to be way too strong in the original, has been pulled back a little (but not quite enough). The price has also been adjusted — all variations retail for $640, which is on the higher side for a typical racing-style gaming chair. We did like the original Refine, but its scratchy mesh fabric kept it off our list of best gaming chairs — but this time we're taking a look at the fabric version.

Assembly

The Fractal Refine 2 comes in a heavy box that's so large you might think the chair is already assembled — but it isn't. It's well-packed: all the pieces are individually wrapped and/or boxed, and there's plenty of eco-friendly packing material keeping everything in its place.

The chair comes with all the tools you'll need to assemble it, though there's admittedly not too much assembly. It comes with an allen wrench and several screws — six longer screws for attaching the armrests, two shorter screws for attaching the backrest, and a handful of extra screws, just in case.

Fractal Refine 2
Tom's Hardware
Fractal Refine 2
Tom's Hardware

Assembly is pretty straightforward and is pretty easy to accomplish alone — unlike most of the traditional racing-style gaming chairs, the backrest of the Refine 2 is quite a bit lighter than the base, and is easy to put into place alone. It also has two pre-placed screws that slot into two holes and slide to "lock" in place, so you don't need to somehow hold the two pieces together and screw them into place simultaneously. (This might not sound that noteworthy, but trust me — many chairs are virtually impossible to put together without a partner because of this.)

I was able to assemble the Refine 2 by myself in about 15 minutes, and the most difficult part was unpacking everything (because the box really is huge). The Refine 2 comes with a large illustrated instruction panel, as well as an information booklet with more detailed instructions.

Specs

Upholstery

fabric / mesh / hybrid

Total Height (with base)

53.7 - 58.5" / 1365 - 1485mm

Floor to Seat Height

19.3 - 24" / 490 - 610mm

Armrest Adjustments

4D (height, width, depth, angle)

Recline

125 - 130 degrees under load

Backrest Length

34.45" / 875mm

Backrest Width (Shoulder Level)

18.75" / 476.25mm

Seating Area Width (Point of Contact)

16.5" / 419.1mm

Seating Area Width (total)

20.5" / 520.7mm

Seating Area Depth

16.7 - 19.69" / 425 - 500mm

Armrest Width

16.9 - 22" / 430 - 560mm

Armrest Height

5.5 - 9.8" / 140 - 250mm

Max Recommended Weight

300lbs / 135kg

Weight

~80lbs / 36kg

Warranty

3 years (upholstery); 5 years (all other parts)

MSRP / Price at Time of Review

$639.99

Release Date

Sept. 2, 2026

Design

The Refine 2 comes in three upholstery options — fabric, mesh, and hybrid (fabric seat, mesh back) — and two colorways — light and dark. Our review unit came in the dark colorway, a dark slate heathered gray with a black frame, with full fabric upholstery. The fabric feels like soft brushed cotton and is much more comfortable than both the mesh and the fabric of the mesh version of the original Fractal Refine that we reviewed two years ago.

Fractal Refine 2
Tom's Hardware
Fractal Refine 2
Tom's Hardware

Fabric aside, the Refine 2 looks very similar to its predecessor, with the same "refined" racing-inspired silhouette. It sits on a sturdy, five-spoke metal base with large, hollow plastic casters and a class 4 pneumatic gas lift. It features a glass-fiber reinforced frame with a thick, padded seat that has slightly raised sides — not quite a bucket seat, though it does have the traditional forward hump that bucket seats have. The seat width is approximately 17 inches (431.8mm) between the sides; with the sides included it's closer to 20.5 inches (520.7mm).

Fractal Refine 2
Tom's Hardware
Fractal Refine 2
Tom's Hardware
Fractal Refine 2
Tom's Hardware
Fractal Refine 2
Tom's Hardware
Fractal Refine 2
Tom's Hardware

The chair has a tall, racing-style backrest with slightly winged shoulder support and a headrest. The chair measures 18.75 inches (476.25mm) wide at the shoulders, and is approximately 53.7 - 58.5 inches (1365 - 1485mm) tall overall. The backrest consists of fabric stretched over a plastic frame for firm, suspension-style support. The chair also features manually-adjustable lumbar support, which presses through the backrest and can be moved vertically and adjusted for strength.

The Refine 2 is not a bad-looking chair, but it is big, heavy, and difficult to maneuver once it's been assembled. It weighs almost 80 pounds (36kg), and is fairly bottom-heavy, which I suppose is good for those who want to spend a lot of time tilting in this chair.

Comfort and Adjustments

The Refine 2 is highly adjustable, though it doesn't offer some of the traditional gaming chair adjustments, such as the ability to lie almost completely flat. There are two levers on the right side of the chair, just under the seat, that control seat depth and height. The front lever controls height, and works as expected — pulling it raises and lowers the chair's height via its gas lift. The floor-to-seat height ranges from 19.3 - 24 inches (490 - 610mm).

Fractal Refine 2
Tom's Hardware
Fractal Refine 2
Tom's Hardware

The back lever controls seat depth, which starts at around 16.7 inches (425mm) and can be adjusted to approximately 19.69 inches (500mm), which is pretty deep. Under the two levers there's a knob for adjusting the strength of the chair's tilt limiter — twisting forward (clockwise) makes it stronger, while twisting backward (counter-clockwise) makes it weaker. One of my main issues with the original Refine was that the tilt limiter was far too strong, even at its weakest setting. I'm pleased to see that the Refine 2 has toned down the absolute strength of the tilt limiter, but unfortunately it's still just a little too strong for me to be able to easily lean back. While I did manage to find a comfortable position with the Refine 2 by tilting back and locking the chair into a slightly reclined position, I would still prefer more flexibility in the seatback while I'm working.

Fractal Refine 2
Tom's Hardware
Fractal Refine 2
Tom's Hardware

The Refine 2 has adjustable lumbar support in the form of a moving lumbar pad that presses through the seat's suspension back. The lumbar pad can be moved up and down (you'll need to move it manually), and support can be dialed up by twisting the knob clockwise, or dialed down by twisting the knob counter-clockwise. The lumbar support now features dual pads on either side of your spine (instead of just one pad, like the original Refine had), which flex and adapt as you move to better support your lower back. The dynamic support was nice, though I think I still prefer vertically-adaptable support (like what's on the Herman Miller x Logitech G Vantum).

Fractal Refine 2
Tom's Hardware
Fractal Refine 2
Tom's Hardware

Like its predecessor, the Refine 2 has 4D adjustable armrests — you can adjust the height, width, depth, and angle. Unlike its predecessor, these arm rests do fully lock in place, as the depth (back/forward) movement is now locked to the small button (on the inside of the armrest, near the front) that also locks angle. There's a lever on the outside of each armrest for adjusting height, and a button on the inside (in the middle) for adjusting width. You can also adjust overall armrest width at the base, though you'll need to break out the hex wrench to do this.

Fractal Refine 2

(Image credit: Tom's Hardware)

The armrests have wide, padded polyurethane-covered tops and are fairly comfortable. I did find the depth/angle lock to be a little difficult to easily maneuver — especially when I wanted to adjust angle (there are only three angles — neutral/straight, and about 20 degrees inward and outward), but I suppose that's the price we pay for locking arm rests.

Fractal Refine 2
Tom's Hardware
Fractal Refine 2
Tom's Hardware
Fractal Refine 2
Tom's Hardware
Fractal Refine 2
Tom's Hardware

The chair has a built-in, detachable neck pillow implemented the same way it is on the original Refine — attached to the chair via two sturdy metal attachments that click into place. The neck pillow can be manually raised or lowered, or it can be removed completely by pressing the button at the top of the backrest. The neck pillow is very similar to the one in the original Refine — moderately dense fabric-covered memory foam with a bottom-heavy sloped shape designed to sit at the base of your neck.

The maximum recommended weight for the Refine 2 is approximately 300 pounds (135kg). However, the recommended weight range is 132 - 300 pounds (60 - 135kg) and the recommended height range is 5'5" - 6'7" (160 - 200cm). I'm right at the lower end of this range (I'm around 5'7" / 171cm and I weigh around 135 pounds / 61kg), and the chair still seemed too heavy for me. While the tilt limiter was weaker than the tilt limiter on the original Refine, I still found it hard to easily tilt back and ended up having to lock the chair into position for comfort. My husband, who's 5'11" (180cm) and weighs around 190 pounds (86kg) had a much easier time tilting and maneuvering the chair.

Bottom Line

The Fractal Refine 2 is actually a pretty nicely refined version of the original Refine. The company definitely took some feedback into account and made some adjustments — but are they enough? This chair is practically identical to its predecessor, and the relatively minor changes aren't really enough to warrant an upgrade if you already have the original. If you don't already have the Fractal Refine, the Refine 2 is a pretty nice halfway point between racing-style gaming chairs and pricier task/office chairs — and the price is about halfway, too. At $640, this is a little more than you'll spend on a typical racing-style chair, such as SecretLab's Titan Evo NanoGen, but it's significantly less than you'll spend on most office-style chairs, such as SteelCase's Karman.

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